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Chat Info Why IOS devices webcams are not supported?

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Any vendor can implement WebSocket and WebRTC standards at any time in order to comply with W3C recommendations. Safari, and even iOS as a platform have done this with WebSockets, but have not done this with WebRTC, on which our multimedia features rely. This means that, until Apple decides that iOS devices should have proper WebRTC support, iOS users can't use our webcams, as well as many other multimedia services on the Internet that work in a similar way. Apple has repeatedly said that they would do this, but has continued to not do so. I'd say they're trying to push FaceTime or development of multimedia features to be sold on their app store.

In short, the reason iOS users can't use our webcams is entirely Apple's fault, and there's no way for us to work around it. This problem, however, does not affect as many users as you may think:

http://gs.statcounter.com/browser-market-share/mobile/worldwide

At the above URL, we can see that the greatest concentration of users is on Android worldwide. Safari comes in second to Chrome, but still with only half of the users Chrome has; it's not even close. Other figures on the graph show the Samsung and Android stock browsers, indicating that the "Android" item on the graph does not indicate all users that are using the Android platform -- therefore, the number of Android device, not the browser, users is actually even higher than that graph represents.

http://gs.statcounter.com/browser-market-share/mobile/united-states-of-america

Here we see that, at first glance, Safari users seem to be clearly in the lead versus the next competitor down, Chrome. However, when you add Chrome, Samsung, and Android browser users together, you see that the combined figure for Android device users is more like 47.15% in the United States, a much narrower difference than the about 20% difference the graph seems to indicate at first glance.

Check about WebRTC
 
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